The acarids are a descendant species of the insectoids. They are specifically distinguished by having wings and the ability to fly.
The biology of the acarids is effectively identical to that of their parent race, although they are far less likely to display bicephalism. The ability to fly is unique to the acarids among the various insectoid species.
While capable of vocalizing sounds, acarids do not use speech or language as a primary method of communication, relying on pheromones or the socialized instincts of their collective consciousness. They are known to live in colonies and to be eusocial (see "Castes" section for more detail) and to reproduce via parthenogenesis.
Individuals have a very short lifespan, which gives rise to an incredibly fast evolutionary adaptation cycle.
|Acarid society is based on labour-defined groups called castes. All individuals are born into a caste with a specific function. What distinguishes the acarids from non-sentient beings are three specialised castes capable of communicating with other races and making individual decisions (albeit guided by the consensus of their peers).|
|Monarchs (sentient) - Provide leadership and decision making, control the colonies' hive mind.|
|Overseers (sentient) - Developing and expanding the hive mind's knowledge and focus.|
|Seekers (sentient) - Exploring the galaxy far ahead of the hive mind.|
|(non-sentient) Breeders, Builders, Farmers, Nursers, Warriors, Workers,|
|Races||Acarids • Champion • Changeling • Cyborg • Ercinean • Giant • Guardian • Insectoid • Leviathan • Neomorph • Phantom • Templar • Terran • Wraith|
|Factions||Acarids • Champions • Changelings • Cyborgs • Ercineans • Farseers • Giants • Guardians • Insectoids • Leviathans • Marauders • Neomorphs • Phantoms • Reavers • Ronins • Sentinels • Stalkers • Templars • Terrans • Wraiths|